Uploaded into Secondlife, Viewed On High Graphics Setting with Shadows.
Textures now are ambient Occulsion Maps baked in Blender all at 512x512 px
Currently at around 30 Prim Equivalent and Download cost total which is I think pretty decent considering the polycount (8036 triangles. Secondlife Calculates in Triangles)
Width was Originally supposed to be 13 feet but it was too small for comfortable camera movements. Its now at 7.5m which is 24.6 feet.... We'll probably discuss further regarding Scale wise but for now Here's
how it looks in world.
Next to SALK by Kendra Zaurek of Fanatik Architecture for Scale Comparison. She's one of my fa